This is a fun little project that I and a few friends/coworkers put together due to our love for Among US . The goal was to do a 3D rendition of some of the environments and character skins of the game (and some not exactly in game :)) . Rendered in proprietary Nvidia Omniverse .
Hope you guys enjoy the result as much as we did working on it 🙂
Credits :
Characters and creatures redesign / modeling / texturing : myself
Environments/props design : Gregor Kopka
Creative/art direction : Gavriil Klimov
Lighting , Rendering : Artur Szymczak
Environment texturing , rendering : Andrej Štefančík
Environment modeling/texturing (exteriors) , rendering : Jacob Norris
Rendering : Fred Hooper